Mission Command

  • Missions: You are dealt hidden mission cards of varying difficulties (Normal, Heroic, Legendary, and Mythic). Completing them requires deploying a matching sequence of deployment cards (e.g., a soldier, a vehicle, and a weapon) left-to-right.
  • Turn Cycle: On your turn, you simply draw a card, play a card to your mission log, activate its ability, and debrief.
  • Sabotage: Actions like Weapon cards destroy targeted opponent cards, Vehicles steal utility cards, and Soldiers swap the order of cards in your own mission log.
  • Heroes & Assets: Powerful Asset cards like the Master Chief and The Weapon cannot be targeted, destroyed, or stolen, making them crucial for securing your victory.

  • Mission Command

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